Hey, there! I am coming with a new article as the gild showdown event registration started.

(@!!@)I believe most of you are enlightened of this things but I ever discover people that don't know how to register, what and who to send in order to accept the best results.

There are many ways to register, depending on how the big your guild is. In my opinion in that location are two large categories:
sending 1 troop type or sending two/three troop types
.

What bigger guilds dear to exercise is to alternate one troop type armies, like 10 histrion ship
infantry
, Y role player send
cavalry
, Z player ship
range
and so on. The expert thing about this is that you can put everything (
talents, gear
) in that one troop type and make it stronger. If your guild doesn't have the means to have everybody send a specific one troop march and that troop type be halfway decent, then I advice you to send what fits you ameliorate.

And there we come up with ii/3 types troops line-ups.

Tips and Tricks(@!!@)

1. Sending the right amount of troops(@!!@)

There is no such thing like "
best troop
" to send as everyone of them it is countered past another 1. Your troops must be based on the heroes yous send. Equally everyone knows, there are
v heroes
that can exist sent to battle and every one of them controls
20%
of your army.

For example, if you are sending 375.000 troops you accept to divide that number to v. You will go 75.000 for each hero (20% of your army). If you want to send 40% infantry, twoscore% calvary and 20% range, then you will take 150.000 infantry, 150.000 calvary and 75.000 range, same goes for whatsoever other germination, forty% infantry, forty% range, 20% calvary then on. Go along in mind you will take to ship a hero to lucifer every 20% of your troops.

2. Choose an ground forces germination that favors your troop line-up(@!!@) (@!!@)
• If yous are using
Infantry Phalanx
send more
Cavalry

• If you are using
Cavalry Phalanx
send more than
Infantry


DON'T
employ
Range Phalanx
if you are in
1st, 2d and 3rd Divisions,
use it if y'all are in the
4th, 5th, 6th and college Divisions
.
• If you utilise
Range Wedge
transport
20% Infantry, 30% Cavalry and 50% Range.

(@!!@)3. Picking the right heroes is crucial(@!!@)(@!!@)
You lot want to ship your best heroes to fight. That means no Trickster, no Sage of Storms, no Scarlet Bolt and
NO siege heroes
! Yous simply have to send heroes that friction match your army setup and heroes that gives army or troops types attacking boost.
Use Rose Knight, Demon Slayer, Tracker, Snow Queen, Oath Keeper, Bombin Goblin and Shade
(
only if this ii are at least r7 and blueish or college
).

(@!!@)
4
. Gear and talents(@!!@)(@!!@)
You shouldn't register with whatsoever
research/construction/gathering/monster hunting gear
! You take to pick your all-time gear that match your troops setup and heroes.

Talents must be reseted according to the gear, heroes and troops sent to boxing.

5
. Army boosts(@!!@)(@!!@)
One of the most helpful things is increasing your
ground forces ATK
. One manner to do this is through research. Another one is using the boosts your prison and altar gives. In that location is a
30% army ATK heave
that prison house gives, when upgraded at level 25, for every level lx prisoner and a unlike percentage of
army ATK, defence and HP boosts
provided by altar.

There is likewise a
20% ground forces ATK boost
that can be bought with club coins or a
50%
ane that can be earned from different events.

Don't forget that getting fury gives some other 5% army ATK boost!

All this boosts must be activated when registering for the outset fourth dimension!

Those being said, thank you lot for reading and I hope it was helpful! For any questions you may have, feel gratis to inquire downwards below!

Stay safe & don't burn!(@!!@)(@!!@)(@!!@)©Laura

(@!!@)

* Posts are created by game users